Ambulance and death
All entries are in editable/framework.lua. Common ambulance scripts are detected
(list); a native revive always runs after staff Revive.
| Entry | Receives | Returns |
|---|---|---|
revive | src | true if your script revived the player, false if not |
heal | src | true when injuries were cleared |
isDead | src, frameworkDead | true / false. Called often: no database queries. |
EditableServer.revive = { custom = true, fn = function(src) TriggerClientEvent('my_ambulance:client:revive', src) return true end,}