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IP lock

The license binds to your game server’s public IP the first time it connects. Connections from any other IP are refused. You do not configure anything.

  1. In the panel open Dashboard and find the License card.

  2. Under IP lock press Reset IP and confirm. Only the server owner can do this.

  3. The next server that connects binds its IP. A refused server connects on its own within a minute.

  1. Copy the whole fiveops folder, including license.txt and the .json files, to the new machine.

  2. Stop the old server.

  3. Press Reset IP in the panel.

  4. Start the new server.

Testing on a home PC first binds your home IP; reset before starting the real server.

If you don’t want the old data on the new server, choose what to delete in data wipe.

The first connection is refused (ip_unverified) when the server goes out through a VPN or proxy, when outbound HTTPS is blocked, or when it only has a local or CGNAT address. Run it where it reaches the internet with its own public IP. Console messages: license and connection.